Instructor: Vikrant Dalal
Runtime: 1h 25m
Video Format: MP4
Resolution: 1280×720
File Size: 409 MB
More info
In this tutorial we will learn how to create a realistic rocket launch shot. Throughout these lessons we will learn how to build a complete shot using 2D and 3D elements.
We will start by using Photoshop to edit the background image, we will then use 3ds Max to create a simple model of the rocket as well as supporting elements. In addition we will use the FumeFX plugin to create smoke.
By the end of this tutorial you will have a solid understanding of the workflows that are required to create a complete VFX shot as a single artist.
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part1.rar.html
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part2.rar.html
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part3.rar.html
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part4.rar.html
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part1.rar
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part2.rar
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part3.rar
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part4.rar
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part1.rar
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part2.rar
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part3.rar
w0gqu.Simulating.a.Rocket.Launch.Sequence.in.3ds.Max.and.FumeFX.part4.rar
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